AI Insights · Timothy · October 2021
Top 5 Low Poly Games Performance on Unified Platform in Middle East Q3 2021
Explore the performance metrics of the top 5 low poly games in the Middle East during Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top five low poly games on the unified platform in the Middle East exhibited diverse performance trends. Below, we delve into the weekly downloads, revenue, and active user metrics for each app, based on data from Sensor Tower. For more detailed insights, visit Sensor Tower.
Roblox
Roblox Corporation's popular game demonstrated strong figures throughout the quarter. Weekly revenue peaked at approximately $758K in late July, with fluctuations ranging between $606K and $729K towards the end of September. Downloads saw a notable increase, reaching around 153K in the last week of September. The game maintained a robust base of weekly active users, peaking at around 2.66M in late July and ending the quarter with about 2.63M active users.
Art of War: Legions
Fastone Games' title experienced varied trends. Weekly revenue reached its highest at about $30.6K at the end of August. Downloads showed a significant increase in mid-August, peaking at around 11.9K. Weekly active users also saw growth, with the highest number being approximately 64K in late August.
Tower Clash
Tower Clash from 89Trillion showed steady growth in revenue, with a peak of around $2.55K in late July. Downloads remained relatively low, with the highest being about 833 in mid-July. Active users saw a gradual increase, peaking at approximately 1.55K at the end of August.
Idle Lumber Empire - Wood Game
AppQuantum Publishing Ltd's game saw a significant revenue spike in early September, hitting around $3.6K. Downloads were highest in the last week of September, reaching approximately 17.1K. The game also saw a considerable rise in weekly active users, peaking at around 24.3K in the final week of the quarter.
Old School RuneScape
Jagex's Old School RuneScape had modest figures compared to others. The highest weekly revenue was about $2.7K in early August. Downloads remained low, with a peak of around 54 in mid-September. The game maintained a steady number of active users, around 688 during the quarter.
For more detailed insights and analytics, visit Sensor Tower.